Spatial Marketing Research: Leveraging 3D Virtual and Interactive Spaces to Study Marketing PhenomenaOpen Access

Hohenberg, Sebastian; Hennig-Thurau, Thorsten; Behrens, Ronny; Wöhnl, Patrick; Pott, Hanna

Arbeitspapier / Working Paper

Zusammenfassung

Research on spatial technologies is expanding rapidly but remains fragmented across diverse literature streams such as metaverse studies, virtual retail simulations, and virtual twins. As a result, their full value for marketing science remains unclear, limiting broader adoption. To overcome this limitation, the authors introduce spatial marketing research as a comprehensive approach for studying marketing phenomena within three-dimensional, virtual, and interactive spaces (3VIS). Drawing on an extensive literature review, they identify four distinct value streams through which 3VIS can advance marketing research: as a research object, application, method, and economical means. To help scholars realize this potential, the authors develop a methodological framework grounded in activity theory, which conceptualizes 3VIS through three core elements: 3D environments (e.g., virtual worlds), interacting entities (e.g., avatars), and access devices (e.g., headsets). This framework clarifies key trade-offs, such as open vs. closed virtual worlds, generic vs. customized entities, and 2D vs. 3D access. The authors further extend this framework into a step-by-step process model that helps researchers design 3VIS studies tailored to research projects’ idiosyncratic validity demands, data needs, and resource constraints. Collectively, the paper contributes (1) a value creation typology and (2) a methodological framework to enable more impactful spatial marketing research.

Details zur Publikation

ErscheinungsortNew York
Auflage1
Titel der ReiheMarketing Science Institute Working Paper Series
Nr. in Reihe25
StatusVeröffentlicht
Veröffentlichungsjahr2025 (16.10.2025)
Sprache, in der die Publikation verfasst istEnglisch
Link zum Volltexthttps://www.msi.org/working-paper/spatial-marketing-research-leveraging-3d-virtual-and-interactive-spaces-to-study-marketing-phenomena/
Stichwörterspatial marketing; metaverse; virtual worlds; virtual reality; mixed reality; marketing research; digital twins.

Autor*innen der Universität Münster

Behrens, Ronny
Professur für Marketing und Medien (Prof. Hennig-Thurau)
Hennig-Thurau, Thorsten
Lehrstuhl für Marketing und Medien
Hohenberg, Sebastian
Professur für Digitale Transformation: Einfluss auf Menschen, Wirtschaft, Gesellschaft (Prof. Hohenberg)
Pott, Hanna Marie
Professur für Marketing und Medien (Prof. Hennig-Thurau)
Wöhnl, Patrick
Professur für Digitale Transformation: Einfluss auf Menschen, Wirtschaft, Gesellschaft (Prof. Hohenberg)