The Slippery Path to Total Presence: How Omnidirectional Virtual Reality Treadmills Influence the Gaming Experience

Wehden Lars-Ole, Reer Felix, Janzik Robin, Tang Wai Yen, Quandt Thorsten

Research article (journal) | Peer reviewed

Details about the publication

JournalMedia and Communication
Volume9
Issue1
Page range5-16
StatusPublished
Release year2021
Language in which the publication is writtenEnglish
DOI10.17645/mac.v9i1.3170

Authors from the University of Münster

Janzik, Robin
Professur für Kommunikationswissenschaft, Schwerpunkt: Onlinekommunikation (Prof. Quandt)
Quandt, Thorsten
Professur für Kommunikationswissenschaft, Schwerpunkt: Onlinekommunikation (Prof. Quandt)
Reer, Felix
Professur für Kommunikationswissenschaft, Schwerpunkt: Onlinekommunikation (Prof. Quandt)
Institute Communication Studies
Tang, Wai Yen
Professur für Kommunikationswissenschaft, Schwerpunkt: Onlinekommunikation (Prof. Quandt)
Wehden, Lars-Ole
Institute Communication Studies