Touch Recognition on Complex 3D Printed Surfaces using Filter Response Analysis

Valkov Dimitar, Thiele Sebastian, Huesmann Karim, Risse Benjamin

Research article in edited proceedings (conference) | Peer reviewed

Details about the publication

PublisherIEEE
Book titleIEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW)
Page range195-200
Publishing companyWiley-IEEE Computer Society Press
Place of publicationonline
StatusPublished
Release year2021
Language in which the publication is writtenEnglish
ConferenceIEEE VR Workshop on Novel Input Devices and Interaction Techniques (NIDIT), Lisbon, Portugal
DOI10.1109/VRW52623.2021.00043
KeywordsGeometry; Three-dimensional displays; Shape; Conferences; Virtual reality; Rendering (computer graphics); Sensors

Authors from the University of Münster

Gebauer, Eike Jakob
Junior professorship for practical computer science (Prof. Risse)
Huesmann, Karim
Institute of Computer Science
Risse, Benjamin
Junior professorship for practical computer science (Prof. Risse)
Thiele, Sebastian
Institute of Computer Science