Investigating sexual harassment in online video games: How personality and context factors are related to toxic sexual behaviors against fellow players

Tang Wai Yen, Reer Felix, Quandt Thorsten

Research article (journal) | Peer reviewed

Abstract

Online video games are social spaces for players from around the world. They use this space to form communities, relationships, and identities. However, gaming communities are not always welcoming, and some are even perceived as being "toxic." A prevalent issue is online sexual harassment, which is keeping many women from participating in the gaming community. Research on the factors contributing to the problem is limited, though. The present study replicates and expands previous research, using a sample of 856 online gamers. The study supports earlier findings that found hostile sexism and social dominance orientation as predictors of sexual harassment perpetration in online video games. In addition, we expanded the previous research with additional predictors: machiavellianism, psychopathy, and gamer identification predicted higher sexual harassment perpetration. Our results have implications for the gaming community's role in curtailing sexual harassment and making itself a more inclusive community.

Details about the publication

JournalAggressive Behavior
Volume46
Issue1
Page range127-135
StatusPublished
Release year2020
Language in which the publication is writtenEnglish
DOI10.1002/ab.21873
Keywordsambivalent sexism; dark triad; online sexual harassment; social dominance orientation; social identity; video games

Authors from the University of Münster

Quandt, Thorsten
Professur für Kommunikationswissenschaft, Schwerpunkt: Onlinekommunikation (Prof. Quandt)
Reer, Felix
Professur für Kommunikationswissenschaft, Schwerpunkt: Onlinekommunikation (Prof. Quandt)
Institute Communication Studies
Tang, Wai Yen
Professur für Kommunikationswissenschaft, Schwerpunkt: Onlinekommunikation (Prof. Quandt)