FakeYou! - A Gamified Approach for Building and Evaluating Resilience Against Fake News

Clever Lena, Assenmacher Dennis, Müller Kilian, Seiler Moritz V, Riehle Dennis M, Preuss Mike, Grimme Christian

Research article in edited proceedings (conference) | Peer reviewed

Abstract

Nowadays fake news are heavily discussed in public and political debates. Even though the phenomenon of intended false information is rather old, misinformation reaches a new level with the rise of the internet and participatory platforms. Due to Facebook and Co., purposeful false information - often called fake news - can be easily spread by everyone. Because of high data volatility and variety in content types (text, images,...) debunking of fake news is a complex challenge. This is especially true for automated approaches, which are prone to fail validating the veracity of the information. This Work focuses on a gamified approach to strengthen the resilience of consumers towards fake news. The game FakeYou motivates its players to critically analyze headlines regarding their trustworthiness. Further, the game follows a “learning by doing strategy”: by generating own fake headlines, users should experience the concepts of convincing fake headline formulations. We introduce the game itself, as well as the underlying technical infrastructure. A first evaluation study shows, that users tend to use specific stylistic devices to generate fake news. Further, the results indicate, that creating good fakes and identifying correct headlines are challenging and hard to learn.

Details about the publication

Publishervan Duijn, Max; Preuss, Mike; Spaiser, Viktoria; Takes, Frank; Verberne, Suzan
Book titleDisinformation in Open Online Media. Second Multidisciplinary International Symposium, MISDOOM 2020, Leiden, The Netherlands, October 26–27, 2020, Proceedings
Page range218-232
Publishing companySpringer
Place of publicationCham
Title of seriesLecture Notes in Computer Science (ISSN: 0302-9743)
Volume of series12259
StatusPublished
Release year2020
Language in which the publication is writtenEnglish
Conference2nd Multidisciplinary International Symposium on Disinformation in Open Online Media, Leiden, Netherlands (Kingdom of the)
ISBN978-3-030-61841-4
DOI10.1007/978-3-030-61841-4_15
KeywordsFake news; News; Game; Mobile game; Misinformation

Authors from the University of Münster

Assenmacher, Dennis
Data Science: Statistics and Optimization (Statistik)
Clever, Lena
Data Science: Statistics and Optimization (Statistik)
Grimme, Christian
Data Science: Statistics and Optimization (Statistik)
Müller, Kilian
Chair of Information Systems and Information Management (IS)
Preuß, Mike
Data Science: Statistics and Optimization (Statistik)
Riehle, Dennis
Chair of Information Systems and Information Management (IS)
Seiler, Moritz Vinzent
Data Science: Statistics and Optimization (Statistik)