The Use of Virtual Reality to Drive Innovations. VRE-IP Experiment

Skrupskaya Y., Skibina V., Taratukhin V., Kozlova E.

Research article in edited proceedings (conference) | Peer reviewed

Abstract

In the context of widespread digitalization of businesses and academia due to COVID-19, the new effective tool has become necessary to drive innovations. This paper observes the international scientific experiment VRE-IP that tested the hypothesis of the advantages of using virtual reality for teamwork, creativity, and innovation. VRE-IP experiment was based on design thinking methodology and supported SAP innovation process. The analysis of the trends of using virtual reality for educational and business development goals, and VRE-IP experiment revealed that employing virtual reality technology to organize workshops, distant meetings, plenary reports, and other tasks is exceptionally efficient, improves the engagement rate and creativity and contributes to the process of innovative ideas stimulation. The experiment also demonstrated the need for building a hybrid model for teamwork. The combination of traditional teamwork instruments and virtual technologies is proposed as the most sustainable and systematic model for online collaboration at the current stage of technological development.

Details about the publication

PublisherTaratukhin, Victor; Matveev, Mikhail; Becker, Jörg; Kupriyanov, Yury
Book titleInformation Systems and Design - Second International Conference, ICID 2021, Virtual Event, September 6–7, 2021, Revised Selected Papers
Page range336-345
Publishing companySpringer
Place of publicationCham
Title of seriesCommunications in Computer and Information Science (ISSN: 1865-0929)
Volume of series1539
StatusPublished
Release year2022
Language in which the publication is writtenEnglish
Conference2nd International Conference on Information Systems and Design, ICID 2021, Virtual Event, Online
ISBN9783030954932
DOI10.1007/978-3-030-95494-9_28
Link to the full texthttps://api.elsevier.com/content/abstract/scopus_id/85124658480
KeywordsDigital transformation; Design thinking; Virtual reality

Authors from the University of Münster

Taratukhin, Victor
Chair of Information Systems and Information Management (IS)