Comparing two methods to overcome interaction blindness on public displaysOpen Access

Du G, Lohoff L, Krukar J, Mukhametov S

Abstract in digital collection (conference) | Peer reviewed

Abstract

Nowadays overcoming interaction blindness in designing interaction methods on public displays is still a challenging task. In this work, we present our study on evaluating the effectiveness of two methods (animation and video) in overcoming people's interaction blindness on gesture-based public displays. Our study shows that an animation-based method attracts more users, and thus possibly reduces interaction blindness compared to a video. The study also suggests the animation may persuade more users to interact but be less effective in teaching them the correct way of interaction. However further study should be made to achieve a more general conclusion.

Details about the publication

Name of the repositoryACM digital library
Book titlePerDis '16: Proceedings of the 5th ACM International Symposium on Pervasive Displays
StatusPublished
Release year2016
Language in which the publication is writtenEnglish
Conference5th ACM International Symposium on Pervasive Displays, Oulu, Finland
DOI10.1145/2914920.2940339
Link to the full texthttp://doi.acm.org/10.1145/2914920.2940339
KeywordsHuman-centered computing

Authors from the University of Münster

Du, Guiying
Institute for Geoinformatics (ifgi)
Krukar, Jakub
Professur für Geoinformatik (Prof. Schwering) (SIL)
Mukhametov, Sergey
Professur für Geoinformatik (Prof. Schwering) (SIL)