Go for games: Managerial career networks in creative industries

Kröger Sonja, Domahidi Emese, Quandt Thorsten

Research article (journal) | Peer reviewed

Abstract

The digital games industry has developed from a secondary sector of the media entertainment industry to one of its major driving forces. Despite its economic relevance, it is still a transitional industry with quickly evolving structures. As such, it is also an interesting object for the analysis of the development of media industries. The current study uses a combination of social network analysis and expert interviews to map the emerging network structures within the German games industry. It reconstructs the career pathways of key managers in the industry, including their former and current business relationships. The study's findings indicate that the current breed of managers primarily enter the games business from other economic sectors. For this reason, the industry network is still characterized by weak organizational interconnections. However, the strong connectedness of a younger generation of managers hints at a future strengthening of the underlying business and communication network. © 2013 Intellect Ltd Article.

Details about the publication

JournalCreative Industries Journal
Volume6
Issue2
Page range150null
StatusPublished
Release year2013 (01/10/2013)
Language in which the publication is writtenEnglish
DOI10.1386/cij.6.2.129_1

Authors from the University of Münster

Domahidi, Emese
Professur für Kommunikationswissenschaft, Schwerpunkt: Onlinekommunikation (Prof. Quandt)
Quandt, Thorsten
Professur für Kommunikationswissenschaft, Schwerpunkt: Onlinekommunikation (Prof. Quandt)