New horizons in dermatological education: Skin cancer screening with virtual reality

Junga, Anna; Schmidle, Paul; Pielage, Leon; Schulze, Henriette; Haetscher, Ole; Staender, Sonja; Marschall, Bernhard; Braun, Stephan Alexander

Forschungsartikel (Zeitschrift) | Peer reviewed

Zusammenfassung

Abstract Background Technological advances in the field of virtual reality (VR) offer new opportunities in many areas of life, including medical education. The University of Münster has been using VR scenarios in the education of medical students for several years, especially for situations that are difficult to reproduce in reality (e.g., brain death). Due to the consistently positive feedback from students, a dermatological VR scenario for skin cancer screening was developed. Objectives Presentation and first evaluation of the skin cancer screening VR scenario to determine to what extent the technical implementation of the scenario was evaluated overall by the students and how their subjective competence to perform a skin cancer screening changed over the course of the teaching unit (theory seminar, VR scenario, theoretical debriefing). Methods Students (n = 140) participating in the curricular pilot project during the 2023 summer term were surveyed throughout the teaching unit using several established questionnaires (System Usability Scale, Simulation Task-Load-Index, Realism and Presence Questionnaire) as well as additional questions on cybersickness and subjective learning. Results (i) The use of VR is technically feasible, (ii) students evaluate the VR scenario as a useful curricular supplement, and (iii) from the students' subjective perspective, a good learning outcome is achieved. Although preparation and follow-up appear to be important for overall learning, the greatest increase in subjective competence to perform a skin cancer screening is achieved by the VR scenario. Conclusions Technically feasible and positively evaluated by students, VR can already be a useful addition to dermatology education, although costs are still high. As a visual discipline, dermatology offers special opportunities to create VR scenarios that are not always available or comfortable for patients in reality. Additionally, VR scenarios guarantee the same conditions for all students, which is essential for a high-quality education.

Details zur Publikation

FachzeitschriftJournal of the European Academy of Dermatology and Venereology (J Eur Acad Dermatol Venereol)
Jahrgang / Bandnr. / Volume38
Ausgabe / Heftnr. / Issue12
Seitenbereich2259-2267
StatusVeröffentlicht
Veröffentlichungsjahr2024 (18.03.2024)
DOI10.1111/jdv.19960
Link zum Volltexthttps://onlinelibrary.wiley.com/doi/10.1111/jdv.19960
StichwörterVirtual reality; Dermatology; Immersion; Skin cancer screening

Autor*innen der Universität Münster

Braun, Stephan Alexander
Klinik für Hautkrankheiten - Allgemeine Dermatologie und Venerologie -
Hätscher, Jan Ole
Institut für Ausbildung und Studienangelegenheiten der Medizinischen Fakultät (IfAS)
Junga, Anna
Institut für Ausbildung und Studienangelegenheiten der Medizinischen Fakultät (IfAS)
Marschall, Bernhard
Institut für Ausbildung und Studienangelegenheiten der Medizinischen Fakultät (IfAS)
Pielage, Leon
Professur für Geoinformatics for Sustainable Development (Prof. Risse)
Schulze, Henriette
Institut für Ausbildung und Studienangelegenheiten der Medizinischen Fakultät (IfAS)
Ständer, Sonja
Klinik für Hautkrankheiten - Allgemeine Dermatologie und Venerologie -